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		<title>DOTA Allstars Map Changes</title>
		<link>http://dotajunkie.com/2008/03/06/dota-allstars-map-changes/</link>
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		<pubDate>Thu, 06 Mar 2008 06:19:00 +0000</pubDate>
		<dc:creator>jon</dc:creator>
				<category><![CDATA[DOTA News]]></category>
		<category><![CDATA[bugs]]></category>
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		<description><![CDATA[The latest changes to DOTA Allstars in version 6.50 are as follows:

DotA All-Stars Version 6.50 Other Changes
     Thursday, February 7th, 2008

* Remade Invoker as promised in 6.49* Added a new game mode -singledraft or -sd (swiss)* Improved Sentinel creep pathing on top Sentinel lane* Adjusted starting gold between all game modes [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bp2.blogger.com/_HDZe8WbGaQo/R8-NcjQfCMI/AAAAAAAAAiw/jIZXI2K-ob0/s1600-h/dota+allstars.jpg"><img src="http://bp2.blogger.com/_HDZe8WbGaQo/R8-NcjQfCMI/AAAAAAAAAiw/jIZXI2K-ob0/s200/dota+allstars.jpg" alt="" border="0" /></a>The latest changes to DOTA Allstars in version 6.50 are as follows:</p>
<div class="post">
<h3>DotA All-Stars Version 6.50 Other Changes</h3>
<p>     Thursday, February 7th, 2008</p>
<div class="entry">
<p>* Remade Invoker as promised in 6.49<br />* Added a new game mode -singledraft or -sd (swiss)<br />* Improved Sentinel creep pathing on top Sentinel lane<br />* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and<span> </span><span class="kLink"><span><span class="kLink">income</span></span></span> starts with the first creep wave.<br />* Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)<br />* Added a new experimental command -ah<br />* Added a new system to detect replays used in -ah (thanks PandaMine)<br />* Changed how the secondary shops work. You can now see their location and click them while in fog.<br />* Added new visual effect for Orchid Malevolence’s Soul Burn (JetFango)<br />* -roll now shows the range the person entered (188889)<br />* Added a new command -clear to clear game messages from your screen<br />* Reduced model size and changed the look of the non-ancient Golems<br />* Added a new command -apm to show your actions per minute<br />* <span class="kLink"><span><span class="kLink">Carriers</span></span></span> can now disassemble items (161180)<br />* Added text descriptions for power ups (68307)<br />* Delayed the creep spawn time by 30 seconds in -vr<br />* Made “Helm of Iron Will” item name consistent between recipes and core, using Helm instead of Helmet.<br />* Centered swap request notice is given to a player (182779)<br />* Added -afk that displays how long each player has been idle for<br />* Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)<br />* Necronomicon icon now changes per level (190183)<br />* Changed durations of some power ups (Haste 45-&gt;30, Illusion 60-&gt;75, Regen 45-&gt;30)<br />* Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)<br />* Added new tooltip text on items showing if they can be disassembled<br />* Improved tooltip for observer wards to detail the stock mechanics<br />* Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)<br />* Added a new command -swapall to request to swap for any hero (175040)<br />* Improved Shackles caster effect<br />* Added an additional constant (7) Mana regeneration to home base<span class="kLink"><span><span class="kLink"></span></span></span><br />* Removed replenish interval from buying Clarity Potion (like tangos now)<br />* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)<br />* Improved Electric Rave icon (169997)<br />* Improved Luna’s orb warning message (113338) </p>
</p>
</div>
<p class="postmetadata">Posted in Announcements,  DoTA Allstars,  Releases |   14 Comments »</p>
</p>
</div>
<div class="post">
<h3>DotA All-Stars Version 6.50 Bug Fixes</h3>
<p>     Thursday, February 7th, 2008</p>
<div class="entry">
<p>* Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)<br />* Fixed Land Mines to properly detect floating heroes<br />* Fixed a problem with Huskar’s Burning Spears that would cause him to swing incorrectly when the enemy is moving<br />* Fixed some bugs with Wild Axes<br />* Fixed some color issues on the load screen (kunkka)<br />* Couriers can no longer use Scroll of Town Portal to make buildings invulnerable<br />* Fixed Dark Rift from initiating cooldown when cast incorrectly<br />* Fixed a bug introduced in the recent Aghanim’s Scepter changes on Crystal Maiden<br />* Fixed Last Word triggering off of Linken’s Sphere’s usage<br />* Fixed Berserker Rage triggering Essence Aura<br />* Insatiable Hunger, God’s Strength and Rampage are no longer removed by Cyclone<br />* Fixed Javelin’s odds being slightly off<br />* Fixed an issue with the Cheese drop from Roshan<br />* Fixed an issue with Forest Troll High Priest’s pathing scale<br />* Fixed some text display problems when viewing replays (thanks DonTomaso)<br />* Fixed a very minor bug with Elder Form’s duration<br />* Fixed Armlet of Mordiggian’s recipe cooldown<br />* Fixed typo on Psi Blades<br />* Fixed some creep death time discrepancies (188461)<br />* Fixed a very minor bug with the damage mechanism on Shukuchi<br />* Fixed a display bug with Mode Random<br />* Fixed a possible abuse with Helm of the Dominator<br />* Fixed Overload from using its charge when attacking an allied unit<br />* Fixed Last Word from turning off Electric Rave </p>
</p>
</div>
<p class="postmetadata">Posted in Announcements,  DoTA Allstars,  Releases |   No Comments »</p>
</p>
</div>
<div class="post">
<h3>DotA All-Stars Version 6.50 Neutral Creeps Changes</h3>
<p>     Thursday, February 7th, 2008</p>
<div class="entry">
<p>Change some of the Scourge’s top left forest area<br />* Changed the locations and distribution of neutral creep camp groups<br />* Fixed neutral spawn times in various modes<br />* Reworked the trees and pathing near the small Sentinel creep camp<br />* Increased neutral creep Centaur’s aura by 5%<br />* Added an Alpha Wolf with a command aura in the wolves’ creep camp<br />* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)<br />* Added a new ancient creep camp group (Jungle Stalkers)<br />* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)<br />* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls)<br />* Changed the Furbolg’s Stomp to a Clap<br />* Improved Satyr Hellcaller’s Unholy Aura<br />* Neutral Ogre no longer autocast Frost Armor<br />* Changed the location of some of the Scourge creep camps<br />* Redid neutral creep spawner code for some optimizations </p>
</p>
</div>
<p class="postmetadata">Posted in Announcements,  DoTA Allstars,  Releases |   No Comments »</p>
</p>
</div>
<div class="post">
<h3>DotA All-Stars Version 6.50 Item Changes</h3>
<p>     Thursday, February 7th, 2008</p>
<div class="entry">
<p>* Redesigned Eul’s Scepter of Divinity<br />* Redesigned Orchid Malevolence<br />* Redesigned Guinsoo’s Scythe of Vyse<br />* Added cooldown to Bottle usage and reduced its sell cost<br />* Bottle is in full state at all the side shops once again<br />* Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.<br />* Added Hyperstone to the Goblin Shop<br />* Changed Unholy Rage’s lifesteal type to be the same as regular lifesteal<br />* Reduced price on Ultimate Orb<br />* Added ring of Health to the Goblin Shop<br />* Added Quarterstaff to the Goblin Shops<br />* Increased Perseverance’s damage from 7 to 10<br />* Added Javelin to the Goblin Shops<br />* Removed the stack restriction on Shiva’s Guard<br />* Improved Vanguard a little<br />* Changed Lothar’s Edge’s recipe and stats<br />* Reduced Vladmir’s Offering recipe cost<br />* Reduced Linken’s Sphere’s cooldown<br />* Removed stacking restriction from Bloodstone and improved its stats<br />* Improved Helm of the Dominator damage from 10 to 20<br />* Improved Oblivion Staff mana regen by 25%<br />* Quarterstaff price reduced<br />* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)<br />* Reduced Void Stone’s cost by 25 gold<br />* Improved casting range per level of Dagon upgrade<br />* Improved Sange and Yasha<br />* Removed Flying Courier Mana and gave it a Mana base upgrade ability<br />* Wards now require 5 mana to be placed<br />* Reduced animation time and cooldown on Manta Style<br />* Ring of Health’s regeneration increased by 1</p>
</p>
</div>
<p class="postmetadata">Posted in Announcements,  DoTA Allstars,  Releases |   No Comments »</p>
</p>
</div>
<h3>DotA All-Stars Version 6.50 Hero Changes</h3>
<p>     Thursday, February 7th, 2008</p>
<p>From the change log: (Italics are my own comments)</p>
<ul>
<li>Removed manacost on Mana Shield activation &#8211; <em>Medusa</em></li>
<li>Changed Leap’s cooldown to scale with levels &#8211; <em>Mirana</em></li>
<li>Improved Juggernaut’s movement speed &#8211; <em>LOL!</em></li>
<li>Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time &#8211; <em>Enigma</em></li>
<li>Lowered Drow Ranger’s Agility gain per level</li>
<li>Changed Drow Ranger’s Marksmanship ultimate</li>
<li>Increased Morphling’s base damage</li>
<li>Macropyre’s cooldown no longer increases per level &#8211; <em>Jakiro’s Ulti</em></li>
<li>Added an extra bounce to Chain Frost &#8211; <em>Lich… NOT NECESSARY!</em></li>
<li>Reduced Sprint’s damage amplification &#8211; <em>Slardar</em></li>
<li>Increased Maledict’s area of effect by 15 &#8211; <em>Witch Doctor</em></li>
<li>Changed Spectre’s Dispersion</li>
<li>Redesigned Visage</li>
</ul>
]]></content:encoded>
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